In an interview with IGN, David Dedeine Asobo’s co-founder and chief creative officer (i.e. the developer of the upcoming Kinect Rush game). In the interview, one of the things they discussed was pure motion control, and the role it plays in recreating the magic of PIXAR/Disney in this game.

Be the character

According to IGN: “When playing Kinect Rush, the player isn’t performing a crude action to trigger a stock animation; he or she is the character. This is most noticeable in the game’s climbing sections. You don’t just wave your arms around; you must reach towards each handhold.”

“A kid will much more get how to do something if he can believe everything he does is his character, which means if you create this relationship between the user and his character he will not wonder how to do something – he will do it,” according to Dedeine. “Which is really, when it works well, the magic of Kinect.”

KinectScan

Earlier, we already saw that Kinect rush will feature the KinectScan feature,which is an  option to scan your body and create a unique avatar based on your very own features.

Do you feel this to be a new chapter on how developers will use Kinect in games, or do you feel this is a fad and won’t ever work? Share your thoughts, below!

Source: IGN Via: 123KINECT forums
Thanks to 123KINECT visitor CorrellianRogue for submitting this news!