Xbox Kinect, which launches next month, uses two cameras and a depth sensor to “map” a room into a 3D model. That technology not only thrusts players “into” the game, it recognises who the players are. “Before this, nothing happened when underage children tried to play restricted games,” Microsoft Australia spokesman Jeremy Hinton said.
Now, what has changed with Kinect? Read on to find out!
Kinect won’t let you cheat the system
“It was up to the parent or siblings to police that.” But Microsoft’s new gaming weapon uses “facial and biometric recognition” that creates a 3D model of a player. “It recognises a 3D model that has walked into the room and automatically logs that player in,” Mr Hinton said. “It knows when, say, an eight- year-old has walked into a room. […] It knows when they are sneakily trying to log into their older brother’s account and trying to cheat the system.”
Kinect and Parental Control
“You can’t do it. Your face is the ultimate detection for the device. The new system also has a setting which limits use to a time programmed by parents. Family groups say that the new device will help stop underage children playing restricted and violent video games.
Kinect Opens up gaming for the family
Microsoft also hopes its new product will break down generational barriers to gaming. Xbox Kinect does not use a controller. Players must physically move to create any action on screen. Mr Hinton said gaming controllers baffled older players.
“They end up looking at the buttons and wondering what to press. That’s not fun family time together,” he said. “Everyone gets annoyed. We are trying to remove that as a barrier to playing games.”