The Early Access version of MarineVerse’s impressive-looking sailing simulator, VR Regatta: The Sailing Game, has been available on Steam for around 18 months. But now it’s not only finally out of Early Access but has also got official Windows Mixed Reality support! It’s available to download from Steam now and normally costs £10.99 (UK) / €14.99 (EU) / $14.99 (US) but is currently discounted to £9.34 (UK) / €12.74 (EU) / $12.74 (US) until February 6th.

You can watch the launch trailer for VR Regatta: The Sailing Game above and read more info about the game in the following factsheet:

 

VR Regatta: The Sailing Game

Description

VR Regatta: The Sailing Game is the leading VR sailing game for HTC Vive and other popular VR headsets. Players engage in the most realistic recreation of the true sailing experience as they skim across the sparkling sapphire waters of a Caribbean paradise. Newcomers to sailing will learn the basic interactions of wind and water against sail and rudder, and will then be challenged to compete in demanding races in different conditions. Exploration, varying weather conditions and times of day, racing, challenges, a career path, and multiplayer modes make VR Regatta a varied and satisfying experience for both veterans and beginners.

History

Game studio MarineVerse was founded by a small group of passionate sailors and technologists, spread across the globe and working together through the internet. VR Regatta: The Sailing Game is the product of years of research, development, design, and testing. It was demonstrated at sailing and other sporting events around the world, and has attracted praise from several professional sailing bodies. The MarineVerse’s teams hard work culminated in a product that is not only an enjoyable video game experience, but also a solid introduction to the fundamentals of real sailing. After a year of early access, the official v1.0 of VR Regatta launched worldwide on 30 January 2018.

VR Regatta: The Sailing Game could not have become a reality without the assistance of Film Victoria’s assigned production investment funding.

Features

  • Explore Akalana Islands, an idyllic Caribbean location offering sunrise, daytime, sunset & night sailing around bays, explorable islands and open seas
  • Learn the basics of sailing, including steering and speed management
  • Explore career mode, multiplayer exploration, races, challenges and more
  • A variety of models and accessories, including a small boat and a yacht style craft
  • Features for novices and pros alike, from beginner sailing academy to demanding long races

 

Quotes

“I believe virtual reality can greatly enhance sailing training, be a great way for all ‘landlocked’ sailors to stay connected to their hobby and introduce more people to sailing.”
   Greg Dziemidowicz, co-founder of MarineVerse

“Developing an experience like this for VR is very rewarding. No other creative medium on earth allows you to really place yourself so deeply inside something that came out of your own imagination, and then share them with others in this way. Developing for VR comes with a lot of unique challenges, too, but it’s worth it to be able to slip on that headset and enter a world that we created. We’re not done, either: this release is one step in an ongoing process. We’ll be taking VR Regatta to the world, encouraging sailing organisations to use it as a publicity and recruitment tool, and of course we’ll keep adding new features!”
   Greg Dziemidowicz, co-founder of MarineVerse

“What excites me about VR Regatta is how it can be used in an educational setting. For those who have never been sailing before, using VR Regatta allows them to learn the basics and put them into practice without introducing any potentially dangerous elements. This approach will give them confidence to take the next step in their sailing, whether it’s as a recreational or competitive sailor.”
   Stu Gilfillen, Director of Education, US Sailing

“VR Regatta is an exciting new development for the sport of sailing. We have utilised this technology as part of our Discover Sailing offerings at a number of events including the Australian Grand Prix, The Volvo stopover and Club opening and Discover Sailing Days. It has proven to be a successful platform to introduce new people to the sport of sailing in conjunction with real life on water experiences”
   Gavin Wall, Regional Manager, Australian Sailing

“VR Regatta lends itself to a whole range of training options, and would prove valuable to sailing clubs offering a solution for those days where junior sailors cannot get out on the water or perhaps a senior club house challenge after sailing, with its total immersive graphics it was interesting seeing experienced sailors duck when they tacked expecting the boom to fly over their heads. I foresee this type of technology becoming the norm in training centres as it provides a safe fun way to learn sailing.”
   Gordon Hyde, sailing coach

“This is actually pretty good! [..] it would be amazing for education or sports.”
   Riley Whitelum, Sailor & Youtuber, Sailing La Vagabonde

“I’m so pleased that when I was asked to organise a VR stand at the London Boat Show, I stumbled across MarineVerse and their VR Regatta app. Working with the guys at MarineVerse has been a dream, they make it so easy to set up and run that the stand was a roaring success, with over 200 participants and many more showing interest on how it could be used at their training school, or club, or even as an interactive exhibit at a museum….”
   Tim Chalklen, Director at Unified Digital Solutions Ltd

“Ever since I first sailed I have always wanted to do it again, however, I lack the funds to get started. Virtual reality has allowed me to have the same experience, without the cost.”
   Hector Barbossa, VR Regatta player

“I am Italian, born near Naples, where maritime tradition is huge. I took sailing lessons when I was young, and worked as officer on cargo and cruise vessels. Unfortunately my career brought me to Switzerland where there is no sea, so virtual sailing is a good opportunity to relive my passions!”
   “Able Seaman Ironbostik”, VR Regatta player

“I have a family with small children. My dream of sailing can only live in virtual reality.”
   “SenatorPerry”, VR Regatta player

Additional links

Virtual Reality Hits The Waters With VR Regatta Sailing Game – Mark J. Burns, SportTechie
VR Regatta Sound Design: Immersion and Guidance via Sound – Stephan Schütze, AudioKinetic Blog

About the developer

MarineVerse is an international team of creatives and advocates for sailing and emergent technology, with a mission to inspire, train, and connect sailors and to share the unique feeling of sailing with a global audience. Their debut project VR Regatta: The Sailing Game brings entertainment and education together through virtual reality (VR). Neither a pure video game or an absolutely realistic simulation, the goal of the project is to find a perfect balance that captures the essence of real sailing within a fun video game framework.
Selected event appearances

VR Regatta helps attract visitors and offers a memorable sailing experience with as little as 5 minutes session per visitor.

  • Melbourne Volvo Ocean Race stopover
  • London Boat Show
  • Geelong’s Festival of Sails
  • Melbourne Boat Show
  • Singapore Yacht Show
  • PauseFest
  • Australian Grand Prix
  • Davos Investment Summit
  • Melbourne Knowledge Week

 

 

One of the developers has also posted a couple of workarounds for a Windows Mixed Reality control issue:

 

Tracking issues workarounds – front facing Oculus & Windows MR

Hello!

The big boat ( yacht ) – should work fine in front facing setup, as all the controls are in front of the users. You can enter ‘yacht’ levels using Desktop Menu.

VR Regatta small boat ( dinghy ) is controlled using tiller – a stick behind you in a boat. While that works fine on HTC Vive, it can create tracking issues in front facing tracking setups like Oculus Rift or Windows MR. VR Regatta can be still played on those, and here is a couple of workarounds.

Workarounds for small boat control ( tiller )

  • Use joystick on the controller – needs to be enabled in settings https://imgur.com/a/Gy3Rg ( left controller controls tiller, right controller controls main sail. Game window needs to be in focus ) – if you have multiply controllers plugged in ( like flight sim throttle ) – make sure they are in neutral position or disconnected
  • OR Rotate your chair by 90 degrees, so you are facing to a side of the boat. To look forward just rotate your head by 90 degrees. This setup should work on Oculus, as you should be able to position in such a way, that keeps controllers visible to sensors.
  • OR Use a “permanent grab” – “grip button on Vive” or “trigger on Oculus” – with tiller permanently attached to your hand, you can keep controllers in front of you ( while still having a control of the tiller )
  • OR Use keyboard ( WASD keys )

 

Workarounds for front facing only setup – Menu ( Hut area )

  • On Oculus, right Touch controller touch-pad stick lets you rotate yourself ( snap turn ).

 

It shouldn’t be required, but if you have changed a setting and can’t see the effect – try restarting VR Regatta and see if it helps.

Greg

 

 

Are you interested in virtual sailing? Have you bought VR Regatta: The Sailing Game already or played it on another VR system and if so what do you think of it? Let us know in the comments below, or create a discussion in our (PC) Windows Mixed Reality VR Games forum. You can also write your own review of the game in our (PC) Windows Mixed Reality VR Game Reviews forum.

 

System Requirements

Minimum

Processor: Intel i5-4590 equivalent or greater
Memory: 8 GB
Graphics: NVIDIA GTX 970
DirectX: Not specified
Storage: 12 GB available space

Recommended

Processor: Not specified
Memory: Not specified
Graphics: Not specified
DirectX: Not specified
Storage: 12 GB available space

 

Screenshots

(Click on pics to enlarge.)

 

 

Source: VR Regatta: The Sailing Game's Steam page, VR Regatta: The Sailing Game's Discussion Forum on Steam