Milo: an ambitious and innovative Kinect project
Milo… the game that introduced the world to the power of Kinect, that made everyone excited about the potential of the technology, the game that was said to revolutionize interactive story telling! Now we unfortunately know that Milo was most likely cancelled.
John Dower, the creative director of the Milo project, talks about his 3 years on the project. Check out this, rather emotional, video after the jump.
This company just released their own Kinect SDK
We just reported on the news that a German company is working on their own SDK for Kinect on Windows, but now it seems that another company that created their own SDK, SoftKinetic, just released their software to the public! More info after the jump.
Developing Kinect apps might become easy sooner than expected
We already knew that Microsoft is creating an official SDK for Kinect on Windows, but it appears that they are getting competition for German developer Evoluce. More info after the jump.
DiRT will probably never have Kinect support
DiRT 3‘s chief game designer Paul Coleman said some pretty unfortunate things about Kinect in an interview with Eurogamer. The designer is unconvinced of the potential of Kinect and thinks that traditional controllers will always be the primary way of playing racing games. More info and why I think he is wrong after the jump.
This week's most popular articles revolved around Brunswick Pro Bowling
This week we reported on the release of Brunswick Pro Bowling, we saw a bit more of Avatar Kinect and we finally got an impression of how The Gunstringer will play! Read on for a full overview of this week’s more popular articles!