Update: Mark Rein was talking from a engine provider’s point of view, not from a developing games point of view. Original story below.
“The very first Kinect app – I shouldn’t call it an app – the very first Kinect game, Kinect Adventures, was on Unreal Engine 3,” vice-president Mark Rein said to the official Xbox Magazine.
“So I think we have a little bit of history there. Obviously we’ve been a close partner for Microsoft for a long period of time. And Unreal is just a great technology for doing that sort of stuff.”
Kinect Fun Labs
“Kinect Fun Labs is a great example,” Rein went on. “Everybody goes: ‘Woah, you can make a shooter with Unreal’. Clearly you can make something that’s not a shooter with Unreal, there’s the best example there. And you can hook it up with all kinds of cool technology of your own and do something impressive.”
“People love Kinect [...] I’m really happy to see this second generation of Kinect games show up, see that they’re still going strong and that people have lots of cool and amazing ideas for them. So yeah, we’re dying to be a part of that.”
Good to know that two key people within Epic Games are so hooked to Xbox Kinect (Cliff Bleszinski was already on board). Anyways, do you think he just means being a part of the next generation of Kinect games through their engine, or do you expect them to come up with something soon?
To get a feel for what’s coming to your Kinect in the coming months, in our list of upcoming Kinect games.
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