Lionhead intends to deliver playable Fable: The Journey builds at Gamescom in August, according to Peter Molyneux.
“This project really only started, well in earnest it started about seven months ago and we started coding about four months ago,” Molyneux told OXM. Wow, that means that what we saw during E3 only took 4-7 months? Impressive stuff, Lionhead!
“And Microsoft came to us and said ‘could you do a core game for Kinect,’ and we had been working on Milo, done a lot of work with the seated stuff, relaxed gameplay, and voice and gesturing and all of that stuff so we had that in the bank.
“And the first thing we did was switching from Fable tech to using Unreal, and this is the result, that demo.
“There’s huge faults with this demo. The quality isn’t quite there, and we haven’t had enough time to fulfil all our ambitions, but come Gamescom our ambition is to give you something to play with.”
Following The Journey’s E3 showing, Molyneux showed underlined that this Kinect game is not on rails. Earlier, Peter confessed that developing Kinect games is a bit of a challenge every now and then, while also underlining the freedom the devices gives them.
Great to hear that Fable will be playable in August, hopefully Molyneux will also show how you move around the world of Fable when you’re not on the horse and carriage.