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Kinect Shooter Controls Idea

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Kinect Shooter Controls Idea
06-12-2011, 10:01 PM (This post was last modified: 06-12-2011 10:27 PM by Corellianrogue.)
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Exclamation Kinect Shooter Controls Idea
After watching a few videos of various Kinect shooting games I've come up with what I think is at least one of the most perfect aiming/shooting control schemes for any shooting games. I've tested this out myself (it's my arms in the pics, lol!) and it feels just right, although I found it actually felt even more comfortable with the chatpad plugged in, lol! (Not in the pics.)

I've actually got 2 virtually identical methods. The first method is holding your left arm out like you're holding the front of a rifle and to help with the aiming extend your index finger. Then take the joypad in the right hand and rest it on your left arm so that half of the joypad is resting on the inside of your elbow. This gives you access to not only a trigger but a shoulder button, the 4 face buttons and the right thumbstick.

The second method is basically identical except instead of holding your left arm as if you're holding a rifle you make a gun shape with your left hand.

Both these methods would give perfect aiming and access to plenty of buttons for firing and any other actions needed and the first method feels very natural and like aiming and firing a rifle in real life. Just try it yourself if you're sceptical. TongueI honestly think developers should use these control methods in future games! Big GrinHere's a pic with the examples (the first 2 pics just show you from different angles so you can see how the joypad is rested):

[Image: Kinect_and_joypad_arm_poses.gif]

So what do you think, a good idea?
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Kinect Shooter Controls Idea - Corellianrogue - 06-12-2011 10:01 PM

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