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YooStar 2 Kinect Review


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YooStar 2 Kinect Review
03-10-2011, 03:22 AM (This post was last modified: 05-04-2011 08:44 PM by Clemens.)
Post: #1
YooStar 2 Kinect Review
YooStar 2: In The Movies

[Image: images?q=tbn:ANd9GcT9H7Te9TknYL27C4dTVL8...VzyJq1XJjA]
  • Official site www.yoostar.com
  • Developer: Blitz Games Studios
  • Genre: Simulation
  • Alternative game name: N/A
  • Modes: Challenge, Co-op 2, Free Play, Tutorial
  • Players: 1-2
  • Online Features: Achievements, Content Download, Xbox LIVE Family Settings
  • Kinect Features: Players 1-2, User Generated Content
  • Kinect Activity Level: Standing
  • Uses avatars?: No
  • Age group: Teen - Adult
  • Requires Hard Drive

YooStar 2: In The Movies - The good
  • Awesome concept, very fun to re-enact scenes
  • Variety of movies are good, needs more though, but DLC will surely be plenty
  • Does 2 player acting which I thought was very intuitive
  • Voice works fine and adjusts the volume so you are not louder than the original

YooStar 2: In The Movies - The not so good
  • The videos are windowed, be better in full screen
  • Most video quality is 480p, however the image it uses as it records you is choppy, if you had a green screen behind you and wear opposite color clothes, it might crop you better from the background, otherwise it picks up a little border around the background
  • Some of the scenes require you to be in certain positions such as sitting behind a desk (terminator) or sitting on a bench, you need stage sets to make it look real authentic
  • Some scenes require props, it looks silly if you don't use anything

YooStar 2: In The Movies - Story
There's not a story mode, however there is a challenge mode that is kind of like a career mode. You have to do well on scenes and act certain parts out flawlessly to get bonus items. These help you unlock each stage.

YooStar 2: In The Movies - Kinect experience
Kinect works well with this game. The only menu issue is changing movies, it's almost not fast enough...other than that, no problems. Hopefully with the update coming out for Kinect, the detection accuracy will clean up the video.

YooStar 2: In The Movies - Graphics
There really are no graphics, just videos. As I stated earlier, the majority of the videos are in 480p, but in a windowed mode. Full screen HD 1080i would of been awesome.

YooStar 2: In The Movies - Gameplay
This game is fun, but you have to like acting. If you never find yourself repeating movie lines with your buddies, then you probably wouldn't like this game. They picked quite a few good scenes which I go into detail below, but there's others that makes you wonder why they weren't included such as Adam Sandler, Jim Carey, Steve Carrell, etc... There are a lot of Ben Stiller movies, so if you don't like him, you may want to pass or wait for more content. I would say probably about 25% of the scenes are with Ben Stiller. Ok onto the game!

The menu consists of the following items:

My Films:
This is just your saved films area for the videos you decide to share.

Challenge:
This is like a career mode that I mentioned. It will probably help you act better but there's a ton of stuff to unlock.

Quick Play:
This lets you choose any scene for quick play, and also has hollywood sets as well as video backgrounds. There's also a random option and a search option if the library gets big.

Social:
This area allows you to share videos with facebook, twitter and the yoostar community. I like when developers are committed to their products.

YooStore:
The place to buy scenes, cool enough, YooStar already has a scene pack available with additional scenes from the movies included for 560ms points.

Help & Options:
Everything from tutorials to settings is in this area.

Those are the main areas of the game, I also went ahead and took details of everything included in the game. First, here's the normal scenes that you can act out.

300 (2 scenes)
Along Came Polly
American Pie
Angels & Demons
Animal House
Apollo 13
Baby Mama
Beverly hills cop
Blazing Saddles
blues brothers
Casablanca
Coming To America
CSI: Miami
Employee of the Month
Ferris Bueller's Day Off
Forrest Gump
Frankenstein
The Godfather
Grease
The Hangover (2 scenes)
The Italian Job
The Karate Kid
Kick Ass (2 scenes)
Kindergarten Cop
Mad Men
Meet The Fockers (2 scenes)
Meet The Parents
The Mummy
Norbit
The Nutty Professor
The Princess Bride
Rocky (Original)
Rocky Balboa (New One)
Shaun of The Dead
Slap Shot
The Spiderwick Chronicles
Star Trek: The Next Generation Season 3
Star Trek: The Original Series
Superman Returns
The Terminator
Tropic Thunder (2 scenes)
Up In Smoke
The Wizard of Oz
Zoolander (2 scenes)


There's also a couple other sections, one of them is called video backgrounds. With video backgrounds, it's basically just a blank scene with sound effects, and you create your own scene. About half of them are locked from the start, but as you progress your acting career, they will unlock. Here's the list of video backgrounds:

A Walk On The Beach
Bad Boys, Bad Boys! (Typical Car chase and rolling down a hill scene)
Car Bomb
Crash The Red Carpet (This one could be fun)
Gorilla Swagger
Join a Fire Fight
Lamborghini Luxury
Letters Rain Down (This is just a matrix background)
Lightning Storm
Monster Battle (This is you vs. a Godzilla wannabe, I don't think it's the real Godzilla as the monster prop is pretty cheesy)
Nosey Polar Bear
Pyramids and Goats
Rendezvous At The Eiffel Tower
Spy Communique (CIA HQ look alike)
State of The Union (Ever wanted to address the nation? Here's your chance)
Taj Mahal At The Golden Hour
This Just In... (Breaking news cast scene)
Times Square Frenzy
Tornado!
Walk On The Moon


Lastly, there is a section with Hollywood sets. These are just particular scenes from movies with no actors, no scripts and just sound effects. If you know a movie really well, you will love this area. The list of those scenes are:

Gladiator
Men In Black
Clash of The Titans
Star Trek: The Next Generation
Top Gun
I Am Legend
Matrix Revolutions
Scarface
The Matrix
King Kong (New one)


There's also an option to ad-lib every single scene, so if you want to tell Arnold your own words, this mode allows it. Speaking of language, I rated this from Teen - Adult as a few of the flicks include some vulgar language, but nothing extreme, before the scene shows a preview you are warned its not recommended for children.

YooStar 2: In The Movies - Multiplayer options
Some of the scenes allow 2 player simultaneous acting which would make for some fun times.

Conclusion
Overall, love the idea, but there's no realism in it unfortunately. This is more a let's have fun game. If you want to re-create a scene and make it authentic, this isn't the way to go, I would suggest starting a career on Broadway or some local college plays. The only other gripe I have, but to each their own, is the choice of movies. I'm hoping some more blockbusters are added to the store and this would make one heck of a fun game.

More Yoostar 2
[order info] [news] [trailer] [gameplay] [screenshots] [achievements]

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03-11-2011, 12:14 AM (This post was last modified: 03-11-2011 12:15 AM by dirtyvu.)
Post: #2
RE: [YooStar 2: In The Movies] Review: There's Much Potential Here [7/10]
(03-10-2011 10:56 PM)TheZeeMan Wrote:  I'm not sure how to explain it...if you took a picture of you, cut it out and pasted it on your tv playing a movie, that's what it would look like...its like a 2D thing, so even though it will be looking down, you are going to look like a 2d character, so there really isn't a perspective if that makes sense? That's why some scenes are very awkward, like where you have to turn a certain angle, squat, sideways or whatever, it just doesn't look right because its not a 3D retrospect...

i think we have a failure to communicate. Smile let me explain in words and a pic. my kinect is located high. so for most people, the kinect sees the top of people's heads. so i worry that yoostar sees what the kinect sees. in other words, no matter what scene is used, the view will be wrong. normally, you don't see the top of people's heads.

[Image: 33uz8s1.jpg]

here, i pasted a top down view of a person as my kinect would see someone. the body is slanting away like how my kinect would see someone.

now in the terminator scene, the camera is low and looking up toward the ceiling. which means it's impossible to see the top of the person's head.

but terminator scene aside, the view from my kinect will always be from above. so even a scene with a straight-on shot will look off.

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03-11-2011, 01:32 AM
Post: #3
RE: [YooStar 2: In The Movies] Review: There's Much Potential Here [7/10]
LOL Yeah it will be exactly how your showing it so you will see your head instead of your face, the game is far from perfect lol

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03-11-2011, 01:57 AM
Post: #4
Lightbulb RE: [YooStar 2: In The Movies] Review: There's Much Potential Here [7/10]
I just thought of something. If the rumoured 640x480 IR sensor update happens then maybe that will make the "cutting out" a bit more accurate since I'm positive that the Kinect version of YooStar 2 uses your 3D model as a guide when "cutting out".
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03-11-2011, 02:53 AM
Post: #5
RE: [YooStar 2: In The Movies] Review: There's Much Potential Here [7/10]
That's what we're hoping for. I think I'm holding onto this one, so we'll find out soon enough Smile Honestly, once the update comes out I think I may revisit all of the games just to see if anything has improved.

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03-12-2011, 06:15 AM
Post: #6
RE: [YooStar 2: In The Movies] Review: There's Much Potential Here [7/10]
I saw this and thought, kawaii! Tongue

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03-12-2011, 08:22 AM
Post: #7
RE: [YooStar 2: In The Movies] Review: There's Much Potential Here [7/10]
Hilarious! Is it just me or does kinect crop stuffed animals better than humans?

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03-12-2011, 10:32 PM
Post: #8
RE: [YooStar 2: In The Movies] Review: There's Much Potential Here [7/10]
Now i wish i was a stuffed animal for better Yoostar quality films...lol

Maybe Gumby always liked him Smile
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03-13-2011, 12:23 AM
Post: #9
Information RE: [YooStar 2: In The Movies] Review: There's Much Potential Here [7/10]
(03-12-2011 08:22 AM)TheZeeMan Wrote:  Hilarious! Is it just me or does kinect crop stuffed animals better than humans?

Stuffed toys don't move. I mean even if you move them their bodies don't move around all over the place like humans so they'd be far easier to scan and track.
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03-17-2011, 04:51 AM
Post: #10
Information RE: [YooStar 2: In The Movies] Review: There's Much Potential Here [7/10]
I just thought I'd add this quote from an article about the Move version. Tongue

Quote:It's worth pointing out that last time I played the game, it was the Kinect-enabled 360 version. I'll avoid beating around the bush here: the PS3 version is notably inferior to its Xbox sibling. The first thing I noticed was the distorted audio – although I was told this would be fixed prior to release. More worrying was the fact that the camera had trouble distinguishing between foregrounds and backgrounds, turning each scene into a horrible mess of jagged black where it had tried to cut out something from the clip that it shouldn't have. Before each take you have to calibrate the hardware, first by standing out of the camera's view, and then pressing the Square button to take a shot of the room you're in. While it's not that a big a deal, it's not something you'll have to do in the Kinect version.
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03-17-2011, 06:37 AM
Post: #11
RE: [YooStar 2: In The Movies] Review: There's Much Potential Here [7/10]
(03-17-2011 04:51 AM)Corellianrogue Wrote:  I just thought I'd add this quote from an article about the Move version. Tongue

[quote]It's worth pointing out that last time I played the game, it was the Kinect-enabled 360 version. I'll avoid beating around the bush here: the PS3 version is notably inferior to its Xbox sibling. The first thing I noticed was the distorted audio – although I was told this would be fixed prior to release. More worrying was the fact that the camera had trouble distinguishing between foregrounds and backgrounds, turning each scene into a horrible mess of jagged black where it had tried to cut out something from the clip that it shouldn't have. Before each take you have to calibrate the hardware, first by standing out of the camera's view, and then pressing the Square button to take a shot of the room you're in. While it's not that a big a deal, it's not something you'll have to do in the Kinect version.

with this kind of quote, you should back it up with a link... Smile
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03-17-2011, 07:46 AM
Post: #12
RE: [YooStar 2: In The Movies] Review: There's Much Potential Here [7/10]
(03-17-2011 06:37 AM)dirtyvu Wrote:  [quote='Corellianrogue' pid='6077' dateline='1300333906']
I just thought I'd add this quote from an article about the Move version. Tongue

Quote:It's worth pointing out that last time I played the game, it was the Kinect-enabled 360 version. I'll avoid beating around the bush here: the PS3 version is notably inferior to its Xbox sibling. The first thing I noticed was the distorted audio – although I was told this would be fixed prior to release. More worrying was the fact that the camera had trouble distinguishing between foregrounds and backgrounds, turning each scene into a horrible mess of jagged black where it had tried to cut out something from the clip that it shouldn't have. Before each take you have to calibrate the hardware, first by standing out of the camera's view, and then pressing the Square button to take a shot of the room you're in. While it's not that a big a deal, it's not something you'll have to do in the Kinect version.

with this kind of quote, you should back it up with a link... Smile

Oh yeah, OK: http://www.videogamer.com/ps3/yoostar_2/...839-2.html It is a preview from January so I suppose it's possible that it could have been improved since then. (I tried to find a review of the PS3 version but couldn't find any.)
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03-17-2011, 11:47 AM
Post: #13
RE: [YooStar 2: In The Movies] Review: There's Much Potential Here [7/10]
(03-17-2011 07:46 AM)Corellianrogue Wrote:  
(03-17-2011 06:37 AM)dirtyvu Wrote:  [quote='Corellianrogue' pid='6077' dateline='1300333906']
I just thought I'd add this quote from an article about the Move version. Tongue

Quote:It's worth pointing out that last time I played the game, it was the Kinect-enabled 360 version. I'll avoid beating around the bush here: the PS3 version is notably inferior to its Xbox sibling. The first thing I noticed was the distorted audio – although I was told this would be fixed prior to release. More worrying was the fact that the camera had trouble distinguishing between foregrounds and backgrounds, turning each scene into a horrible mess of jagged black where it had tried to cut out something from the clip that it shouldn't have. Before each take you have to calibrate the hardware, first by standing out of the camera's view, and then pressing the Square button to take a shot of the room you're in. While it's not that a big a deal, it's not something you'll have to do in the Kinect version.

with this kind of quote, you should back it up with a link... Smile

Oh yeah, OK: http://www.videogamer.com/ps3/yoostar_2/...839-2.html It is a preview from January so I suppose it's possible that it could have been improved since then. (I tried to find a review of the PS3 version but couldn't find any.)

Isn't that awfully strange not finding a review for the PS3 version?

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05-04-2011, 08:54 AM (This post was last modified: 05-04-2011 08:58 AM by dirtyvu.)
Post: #14
RE: [YooStar 2: In The Movies] Review: There's Much Potential Here [7/10]
here's what they've added in terms of yoostar playground, especially the youtube integration...



here's a sample I saw on youtube when using a green screen with yoostar 2...

it's so strange to see Star Trek in a different language...

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