EA SPORTS have released the above Kinect trailer for FIFA 13 that demonstrates the game’s voice recognition features, [sarcasm] which is obviously the best way to integrate Kinect into a football game because nobody would want to do something stupid like pretending to actually kick a ball around with their feet would they? It’s much better to pretend to do that by pushing buttons. [/sarcasm] They have also issued a press release about the UK version of the FIFA 13 Ultimate Edition:
EA SPORTS is offering an exclusive FIFA 13 Ultimate Edition that will supply fans with 24 FIFA Ultimate Team gold packs to kick-start their season, and its most extensive global pre-order* incentive in the history of the FIFA franchise.
Fans that purchase the FIFA 13 Ultimate Edition will receive 24 FIFA Ultimate Team Gold Packs—one per week for 24 weeks with a total value of over £15 —to help build an ultimate team of football superstars. FIFA Ultimate Team brings the massive FIFA online community together with fans building, managing and competing with their ultimate football team from the world’s best players in FIFA 13. Each gold pack is a mix of 12 items, including players, contracts, stadiums, managers, staff, fitness, healing, balls, kits, and badges. Gold Packs consist of players rated 75+ in-game, and include one rare item, such as enhanced player attributes, longer contracts, and the most coveted players. The FIFA 13 Ultimate Edition is available only through pre-order or on September 28.
The two FIFA 13 pre-order* incentives are game-changing experiences that offer EA SPORTS Football Club benefits, or an exclusive adidas™ All-Star Team featuring Barcelona and Argentina superstar Lionel Messi, to fans who pre-order FIFA 13 or FIFA 13 Ultimate Edition on PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system, and PC. The pre-order incentives are:
EA SPORTS Football Club Pre-order
Reserve FIFA 13 from Amazon and receive 10,000 EA SPORTS Football Club Credits to redeem against in-game items such as special celebrations, Virtual Pro attribute boosts, extra matches in Head-to-Head Seasons mode, and more from the new EA SPORTS Football Club Catalogue to kick-start the season. EA SPORTS Football Club is the heartbeat of FIFA 13—play to earn XP & Credits, build your level and unlock new items in the catalogue. EA SPORTS Football Club delivers a live service all season connecting players to the real-world sport with fresh, new content based on real-world football events. Support your favourite club, and connect and compete with friends.
adidas All-Star Team Pre-order
Reserve FIFA 13 from GAME and receive the exclusive adidas All-Star Team comprised of 23 of the world’s top players, such as Lionel Messi, Nani, Karim Benzema and many others. The exclusive squad will feature special adidas kits that can be used in Online Pro Clubs.
Be sure to head back to this site, EA SPORTS Football, this Friday, 29th June when you can pre-order your copy of the exclusive FIFA 13 Ultimate Edition!
Click on pics for larger images:
Finally, Eurogamer got a preview of FIFA 13 including the “amazing” Kinect features, here are some Kinect-related excerpts from that preview and you can read the whole article by clicking on the source link:
Kinect comes to EA’s football giant this year and, wisely opting not to shoehorn in any clumsy motion-control support, the team has focused instead on talking a good game. And it’s had a bit of fun in the process, turning our frustrated effing and blinding into a gameplay feature.
“Whenever we add something to the game we want it to be game-enhancing,” says Channon, who has moved into the hotseat for 13 as ‘Dangerous’ Dave Rutter, having steered the series to huge critical success this gen, moved upstairs.
“When we looked at Kinect, we felt for our game the best use of it was for voice.” Which is a polite way of saying Microsoft’s posh webcam would be rubbish for actual gameplay. (Me: Even the “poshest” webcam hasn’t got Kinect’s full capabilities, so it’s more likely to be a polite way of saying the FIFA team aren’t as good as the Tiger Woods team, except for the graphics which look amazing. :p)
EA’s thinking here, a developer tells me during a demo, was simply “to keep the user in the game”, making as many of the pause menu options voice-activated as possible. Substitutions can be made on the fly with a few simple commands; tactics, mentality and formation can be switched; and you can also alter the view with a quick bark of “Change camera. Dynamic” or “Broadcast”.
You can go deeper with combo commands that serve as tactical shortcuts. I’m given a couple of examples: “Take it to the corners” switches the tactic, mentality and formation simultaneously to appropriate settings; “Hard five minutes” instructs your team to play the offside trap and adopt an ultra-defensive mentality, while keeping the formation the same. This is all customisable, so you can set it up as you see fit.
In Be A Pro there’s also a limited set of commands to shout at teammates, such as “pass it”, “cross it” and “shoot”. It’s context-sensitive, too, so a player won’t automatically respond to “pass it” if there isn’t a good opportunity to.
And then there’s the swearing. In the main presentation EA is at pains to point out that you won’t get carded for calling the ref a c***. I discover later that this was the original plan, but it didn’t make sense in the context of a match: how would the ref choose which player to caution?
Instead, Kinect listens for expletives at key moments, e.g. just after a foul, and keeps a count. Hit the limit for the ref (it varies) and he’ll become more strict against your side, or more lenient towards the opposition. If you’re a manager, it will also be worked into the post-match narrative, the board questioning your temperament, and even sacking you if you mouth-off too much.
EA isn’t saying which words will register – “we can’t put it in the manual – that would get us in a lot of trouble,” I’m told – but, interestingly, all phrases will be localised, even within the English-speaking world, with variations for Scotland, Ireland and so on, all the way from “wanker” to “welly it!” Against all expectations, then, it looks like Kinect may have a useful role to play in FIFA.
Here’s a reminder, or demonstration for those who haven’t already seen it, of just a small example of what EA could have done in FIFA 13 but that Eurogamer are glad that they didn’t “shoehorn in” for the “posh webcam”:
I think EA should have simply used the joypad for basic navigation (if they were having trouble using Kinect for that) and used Kinect for things like kicking the ball, heading the ball, throw-ins and jumping/dodging tackles when the player’s team is playing offence then used Kinect for things like tackling and saving goals as the goalie when the player’s team is playing defence.
Related Kinect News: