Microsoft’s newly acquired Danish developers Press Play took the Xbox 360 version of their “Better With Kinect” cinematic platform puzzle game Max: The Curse Of Brotherhood to Gamescom, as you can see in the video interview above from Nieuwerwets.TV. Unfortunately, not only was it still not demonstrated with Kinect but it has now been delayed until early next year!
Here’s a little more info from Press Play’s website:
We have some extraordinary news to share. We are proud to announce that Max: The Curse of Brotherhood will be released on Xbox 360 and Xbox One! Our target launch date is early 2014.
To bring Max: The Curse of Brotherhood to the next generation of Xbox and to be a part of the launch lineup is very exciting and – we believe – great for the game. We are extremely proud of the gameplay experience we’ve developed on the Xbox 360 and are presently focused on developing the Xbox One version in order to take full advantage of the powerful new technology.
Please note that our current art is optimized for the Xbox 360. We will be sharing the latest Xbox One art in the next few months. Our whole team is laser focused on finishing the game and bringing it to the next level. We hope you can join us on this fun and crazy ride into the future. More updates to come!
Source: Nieuwerwets.TV's YouTube Channel, Press Play's website